TheWertle is still giving us great information from the Kingdom Hearts II: Final Mix+ Ultimania Book. The following table shows the Bonuses you can get from levelling up in Kingdom Hearts II: Final Mix. The bolded italicised ones are the ones that have changed from Kingdom Hearts II to Kingdom Hearts II: Final Mix – The originals are underneath. I’ve changed the names of the Abilities to the English versions:


Level Picked Sword Picked Shield Picked Staff
4 Nothing
Scan
Nothing
Scan
Nothing
Scan
7 Combo Boost Item Boost Experience Boost
9 Experience Boost Combo Boost Item Boost
12 Magic Lock-On Magic Lock-On Magic Lock-On
15 Reaction Boost Damage Drive Fire Boost
17 Item Boost Experience Boost Combo Boost
20 Leaf Veil Leaf Veil Leaf Veil
23 Fire Boost Reaction Boost Damage Drive
25 Drive Boost Combo Plus Draw
28 Draw Drive Boost Combo Plus
31 Combination Boost Defender Blizzard Plus
33 Damage Drive Fire Boost Reaction Boost
36 Air Combo Boost Jackpot Negative Combo
39 Blizzard Boost Combination Boost Defender
41 Drive Convertor
Lucky Lucky
Half Crisis
MP Rage
Thunder Boost
44 Negative Combo Air Combo Boost Jackpot
47 Combo Plus Draw Drive Boost
49 Finishing Plus Second Chance Beserk Charge
53 Thunder Boost Drive Convertor
Lucky Lucky
Half Crisis
MP Rage
59 Defender Blizzard Boost Combination Boost
65 Beserk Charge Finishing Plus Second Chance
73 Jackpot Negative Combo Air Combo Boost
85 Second Chance Beserk Charge Finishing Plus
99 Half Crisis
MP Rage
Thunder Boost Drive Convertor
Lucky Lucky